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Research on how Motion Transforms Learning for Neurodiverse

Motion and play aren’t just fun — they’re scientifically proven tools for improving focus, self-regulation, and learning in kids with ADHD and other neurodiverse profiles. The studies below highlight how physical activity, gamification, and immersive technologies consistently boost attention and academic outcomes. 

 

Key Findings from Literature Review

  • Movement: Structured physical activity consistently improves attention, working memory, and academic performance in children with ADHD.
     
  • Gamification: Exergames and serious games support executive functions and sustained attention, especially when they combine movement with cognitive challenges.
     
  • Augmented Reality (AR): Early studies show AR boosts engagement, self-regulation, and learning outcomes in ADHD learners, with potential for adaptive interventions.
     
  • Meta-pattern: The strongest results come from combining movement + gamification + immersive tech.
     
  • Gap: More long-term studies are needed, but the evidence base has grown quickly (2021–2025).
     

Overall: Active, game-based, immersive interventions outperform traditional, passive EdTech for ADHD populations.

Current Evidence on Exergaming Interventions for Children and Adolescents with ADHD

Publication Date: 2025

  • Link: https://doi.org/10.46332/aemj.1585114 dergipark.org.tr
  • Tags:  Movement + Gamification / ADHD-specific 
  • Synopsis: A review highlighting how exergaming—where children engage in physical activity through video games—boosts physical activity levels and executive function in youth with ADHD and ASD. 
  • Conclusion: Exergaming appears to be a sustainable, engaging strategy to promote both movement and cognitive gains in ADHD populations, offering a practical, tech-infused approach for intervention.

Physical Activity and Academic Performance in Children: A Systematic Review

Publication Date: 2022

  • Link: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8957225/
  • Tags: Movement / Academic outcomes 
  • Synopsis: This systematic review consolidates current research on the relationship between physical activity and academic performance in children. It outlines how physically active children tend to exhibit enhanced cognitive functions—such as improved attention, memory, and executive function—which are linked to better outcomes in academic subjects.
  • Conclusion: The review concludes that higher levels of physical activity are positively correlated with improved academic performance in children. This evidence supports the implementation of movement-based interventions in schools to boost both cognitive function and educational outcomes.

Effects of Exergaming on Executive Function and Motor Ability in Children

Publication Date: 2024

  • Link:  https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0309462 
  • Tags:  Movement + Gamification / ADHD-Relevant 
  • Synopsis: This study employed Xbox Kinect exergames to test effects on both executive function and motor skills in children, including those with ADHD characteristics. The intervention led to substantial gains in motor coordination and cognitive control.
  • Conclusion: The findings support motion-based gaming as a dual-benefit intervention, enhancing both cognitive and motor functions.

Effects of exergaming on executive functions of children: a systematic review and meta-analysis from

 Publication Date: 2023

  • Link: https://archpublichealth.biomedcentral.com/articles/10.1186/s13690-023-01195-z
  • Tags: Movement + Gamification 
  • Synopsis: This article from Archives of Public Health evaluates a school-based physical activity intervention designed to improve both health indicators and academic performance among children. The study employs a robust design to assess changes in physical fitness, cognitive function, and classroom behavior.
  • Conclusion: The intervention yielded significant improvements in children’s health metrics and academic outcomes, supporting the integration of structured physical activity within the school day.

The Effects of Exergaming on Attention in Children With ADHD: Randomized Controlled Trial

 Publication Date: 2023

  • Link: https://games.jmir.org/2023/1/e40438/
  •  Tags: Movement + Gamification / ADHD-specific
  • Synopsis: This randomized controlled trial tested a mobile exergame designed specifically for children with ADHD, measuring its effects on attention and self-regulation. The game combined physical activity with engaging digital play to assess both cognitive and behavioral outcomes.
  • Conclusion: Exergaming significantly improved attention and focus in children with ADHD while increasing physical activity levels. The study highlights how motion-based games can serve as effective, enjoyable interventions for managing ADHD symptoms. 

Serious Games for the Treatment of Children with ADHD: The BRAVO Project

 Publication Date: 2023

  • Link: https://link.springer.com/article/10.1007/s10796-023-10457-8?fromPaywallRec=false
  • Tags: Gamification / ADHD-specific 
  •  Synopsis: The BRAVO Project explored how serious games—structured, goal-oriented digital games—can be applied in the treatment of ADHD. By integrating gameplay with therapeutic and educational goals, the project assessed improvements in executive functions, classroom engagement, and overall symptom management.
  • Conclusion: Results show that serious games can complement traditional therapies by offering a motivating and scalable way to improve attention, self-control, and learning in children with ADHD. This strengthens the case for gamification as a practical tool in ADHD treatment and education. 

Physical Activity, Fitness, Cognitive Function, and Academic Achievement

 Publication Date: 2016

  • Link: https://pubmed.ncbi.nlm.nih.gov/27182986/
  • Tags:  Movement / Foundational study 
  • Synopsis: This review article links regular physical activity with improved cognitive function and higher academic achievement in children.
  • Conclusion: Increased physical activity is associated with better academic performance and cognitive outcomes.

The Usefulness of Virtual, Augmented, and Mixed Reality Technologies in the Diagnosis and Treatment

 Publication Date: 2022 

  • Link: https://doi.org/10.1186/s12888-021-03632-1 
  • Tags: Augmented Reality / ADHD-specific 
  • Synopsis: This overview assessed AR, VR, and mixed reality for their role in ADHD treatment and learning interventions.
  • Conclusion: Findings show AR/VR interventions can improve engagement and learning outcomes for children with ADHD, though more controlled studies are needed to confirm long-term effects. 

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